Forest Sigils – VR Interaction Mechanic
Posted 1st January, 2019 in 3D, Animation, Design, Programming, Real-time 3D
VR Particle Interaction Demo
This prototype interaction mechanic was made for a story-driven Virtual Reality project I was involved in a few years back. Sadly this part of the narrative was cut so it never saw the light of day but here it is, in a freshly created environment.
Developed in Unity, using a combination of physics colliders and the Shuriken particle system.
The clips below provide a closer look at the featured environment.
Roles: Designer, Developer, 3D Artist.